![](https://freight.cargo.site/t/original/i/592ed55d35dfaba09986ed6f39040f8a71447daede15e0419fe09fdbf75af6ed/2.jpg)
![](https://freight.cargo.site/t/original/i/6531308a2da7ff6860fad45f5cd525cac78ba5e13352a54b559ee505ed7afb92/3.jpg)
![](https://freight.cargo.site/t/original/i/9329a46174eec9695670b34ba5ea35fdecf8711d4024e69b5bcd96650d0a3361/4.jpg)
![](https://freight.cargo.site/t/original/i/ddc7c69a8bd504c5b13f3b2a250a872ad735ecc34e0cf16f4fd19d9261da33a6/5.jpg)
![](https://freight.cargo.site/t/original/i/39ce420869d86bbdd93c9a16f9739e79a4effce067ab1c4548c4f46f50ada28a/7.jpg)
Augmented Reality MG4
Projeto: Estúdios MG4
Cliente: P&D - Rede Globo
Model and texture at Unreal 4 : Omar Muro and Paulo Henrique
Software: Unreal Engine 4 and 3D Studio Max
Projeto: Estúdios MG4
Cliente: P&D - Rede Globo
Model and texture at Unreal 4 : Omar Muro and Paulo Henrique
Software: Unreal Engine 4 and 3D Studio Max
Projeto: Estúdios MG4
Cliente: P&D - Rede Globo
Model and texture at Unreal 4 : Omar Muro and Paulo Henrique
Software: Unreal Engine 4 and 3D Studio Max
Projeto: Estúdios MG4
Cliente: P&D - Rede Globo
Model and texture at Unreal 4 : Omar Muro and Paulo Henrique
Software: Unreal Engine 4 and 3D Studio Max